Pikcells seeks a Real-Time 3D Artist for interactive projects in the UK
The role
Pikcells is advertising a mid-level Real-Time 3D Artist role within its UK interactive team. The work involves building digital assets and environments for web applications, VR, AR and product configurators. Its main office is in Huddersfield.
Skills and experience
The requirements include a professional portfolio, modelling experience with tools such as 3ds Max or Blender, UE4 experience and hard-surface asset creation. Modelling, UV mapping and texturing form part of the work. Knowledge of Substance tools, photogrammetry and programming is listed as desirable.
Applications and conditions
The employer lists hybrid working among its benefits. The page provides a careers contact for applications but does not specify a closing date or salary figure. Applicants can consult the role description and careers contact on the official page.
Official information
This article provides a summary. To avoid misunderstandings, please be sure to check the official page for full details.
Information checked: 24 September 2026 (Japan time).
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