Riot Games Seeks a Principal Visual Design Artist for an R&D Game
Role and location
Riot Games is recruiting a Principal Visual Design Artist for an early-stage, unpublished R&D game. The vacancy lists Los Angeles and an additional location in Mercer Island, Washington. The artist reports to the Visual Design Lead and works with artists, engineers, designers and producers.
Responsibilities and qualifications
The work covers the game's interface identity, UI assets from concept through implementation, style guides and visual quality standards. Applicants need at least eight years of professional visual or UI design experience, expert Figma and Adobe Creative Cloud skills, and experience shipping games in an engine such as Unreal or Unity. A portfolio showing contemporary graphic design and a strong artistic style is required.
Pay and application
For both listed locations, the advertised base-salary range is US$185,200–258,000, with incentive compensation, equity and benefits listed separately. The official vacancy does not state a closing date and includes an application section requiring JavaScript. The job reference is REQ-0010249.
This article provides a summary. To avoid misunderstandings, please be sure to check the official page for full details. Information checked: 7 October 2026.
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