Riot Games Recruits a Rigging Technical Art Lead for VALORANT
Role and responsibilities
Riot Games is hiring a Technical Art Lead focused on rigging for VALORANT's Agents team in Los Angeles. Reporting to the Art Director, the lead manages technical artists and develops character, creature and prop rigs, together with tools and workflows supporting animation production.
Experience and portfolio
Applicants need at least five years in rigging technical art for games or a related industry, including one year in management. Requirements include anatomy knowledge, rigging work on a released title, Unreal Engine 5 animation expertise, Maya skills and Python programming. A technical art portfolio, including stylized work, is required; an art assessment may form part of selection.
Salary and application
The Los Angeles base-salary range is US$185,200–258,000, with incentive compensation, equity and benefits listed separately. The vacancy is REQ-0010337. The official recruitment page provides an application section requiring JavaScript and does not state a closing date.
This article provides a summary. To avoid misunderstandings, please be sure to check the official page for full details. Information checked: 7 October 2026.
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