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Ubisoft Montreal is hiring a Senior Level Artist (Unreal)

musicassociatio
Oct 8
2 min read

Overview

Ubisoft Montreal is recruiting a Senior Level Artist (Unreal) for a permanent, full-time, office-based position. The artist will create immersive and memorable 3D environments, assembling visual elements that support environmental storytelling, reinforce atmosphere, and improve the player experience across levels, side missions, and open-world spaces.

Responsibilities

The role works with level designers and art direction to understand the game vision, gathers visual references, places proxies, and communicates modelling and texturing needs to art teams. It also integrates and assembles assets in Unreal Engine, adjusts lighting, composition, and environmental detail, balances artistic goals with technical constraints, checks alignment with art direction and gameplay requirements, and tests and iterates environments for a smooth player experience.

Requirements

Applicants should be proficient with 3D software such as Maya or 3ds Max and understand real-time optimisation. Ubisoft also asks for knowledge of lighting, composition, and colour theory; experience with modelling, texturing, lighting, or image processing; cross-functional collaboration and communication skills; curiosity, adaptability, initiative, and close attention to detail. A CV and a portfolio or portfolio link are required.

Employment and application

The position is permanent, full-time, and office-based in Montreal, Canada. The official listing does not state an application deadline or salary. The application button was available when checked, so candidates should review the official page for current conditions before submitting.

Official application

About this listing

This article is an independent summary of an opportunity published by a third party. Requirements, availability, and recruitment steps may change. Always confirm the current details on the official page before applying. Information verified on 8 October 2026.

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